The skeletal race. By tradition, they are a race of healers. They interbreed easily with other species. They are packrats. They are working to join a large, star system-spanning government. They come from a high-gravity, mineral-poor world.
The elegant race of humanoids. Their eyes give them 360 degree vision. They have five tentacular manipulatory limbs. This race is able to adhere to solid surfaces, making climbing easy. They are carnivores. They are a race of linguists. They are easily bored. Their government is entirely dysfunctional. They come from a high-gravity, flourishing world that has a single ring surrounding it.
The ice-based, equine race. Their economy is dependent on one technology: nanotechnology. They crave forbidden knowledge. They are locked in an battle with age-old enemies. They come from a high-gravity, rocky, resource-rich world that is and only a small part of the world is habitable to the species..
The tiny race. They have no obvious sensory organs - yet display definite senses of a mysterious nature. They regrow lost limbs and organs. Their society is dependent on one technology: medicine. They control only one planet. Their world of origin is resource-poor.
The colossal race. They have an advanced sense of touch. This race moves on many legs. They can create illusions. By necessity, they are a race of scavengers. Their government is non-functional. They control only one planet. Their world of origin is resource-poor and is known for having some particuarly unusual plant life.
The slug-like race. Their major advancements are in psychology. Elaborate jewelry and accessories denote social standing, class, and soforth. They are involved in a subtle conflict with another race to determine the destiny of other, younger species. They are the descendants of another sentient race, but are a separate species. They once came from another dimension.
The blue-armored race. Their bodies have useful natural pouches. They have little sense of being a separate species - and integrate well with other races. Their government is a bureaucracy. They come from a high-gravity, desert-like, mineral-poor world that is known for its calm weather.
The graceful, gray-furred race. They are a race of healers. They never quit or surrender. They control a vast galactic empire. Their world of origin is pleasant.
The arachnid race. They have an advanced sense of touch. They have many manipulatory limbs. This race moves quadrupedially. They are omnivores, but prefer to be carnivorous. Many members of their species are merchants. Their society is dependent on one technology: weaponry. They control a vast galactic empire. Another race uplifted them to sentience.
The bulky, ursine race. Their government is a representative democracy that is entirely dysfunctional. They are involved in a subtle conflict with another race to determine the destiny of other, younger species.
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